weatherless...................87.39661% offense.......................43.28195% balance.......................31.39477% hyperoffense..................18.87693% voltturn...................... 5.43050% hail.......................... 5.17471% sun........................... 4.16745% semistall..................... 3.85363% rain.......................... 2.76211% stall......................... 2.59273% trickroom..................... 1.51368% monotype...................... 1.21963% choice........................ 0.85507% hailoffense................... 0.83358% sand.......................... 0.77425% sunoffense.................... 0.58939% rainoffense................... 0.29362% multiweather.................. 0.18959% mononormal.................... 0.15047% monowater..................... 0.13628% monopsychic................... 0.12897% monobug....................... 0.12467% sandstall..................... 0.10189% dragmag....................... 0.09974% monoice....................... 0.09759% monosteel..................... 0.09716% monoflying.................... 0.08641% tricksun...................... 0.08469% monofairy..................... 0.08168% monoelectric.................. 0.06964% monofighting.................. 0.06706% monopoison.................... 0.06277% monodark...................... 0.06191% monorock...................... 0.03912% monodragon.................... 0.03826% hailstall..................... 0.03353% tailwind...................... 0.03224% monograss..................... 0.03009% monoground.................... 0.02450% monoghost..................... 0.02235% sandoffense................... 0.02192% gravity....................... 0.01892% monofire...................... 0.01419% rainstall..................... 0.01118% sunstall...................... 0.00602% tricksand..................... 0.00258% swagplay...................... 0.00129% trickhail..................... 0.00086% trapper....................... 0.00086% Stalliness (mean: -0.238) -2.0|####### |###### -1.5|############ |############## -1.0|################### |######################### -0.5|############################# |############################## 0.0|############################## |######################### +0.5|##################### |############# +1.0|######## |#### +1.5|## |## +2.0|# |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.40%