weatherless...................88.35022% offense.......................41.53045% balance.......................31.51493% hyperoffense..................20.32085% voltturn...................... 6.03586% hail.......................... 4.59860% sun........................... 3.85732% semistall..................... 3.85261% stall......................... 2.78116% rain.......................... 2.56696% trickroom..................... 1.49745% hailoffense................... 0.86196% choice........................ 0.83648% sand.......................... 0.77781% monotype...................... 0.77140% sunoffense.................... 0.57539% rainoffense................... 0.25622% sandstall..................... 0.13778% dragmag....................... 0.13617% mononormal.................... 0.12899% multiweather.................. 0.11534% monowater..................... 0.10567% tricksun...................... 0.09303% monobug....................... 0.07628% monofairy..................... 0.06098% monoice....................... 0.05352% monosteel..................... 0.05044% monopsychic................... 0.04721% monofighting.................. 0.04577% monoflying.................... 0.04364% monodark...................... 0.04186% monoelectric.................. 0.04124% monopoison.................... 0.03457% monodragon.................... 0.02257% tailwind...................... 0.02251% monorock...................... 0.02108% hailstall..................... 0.02069% gravity....................... 0.02027% monograss..................... 0.01528% monofire...................... 0.01230% rainstall..................... 0.01129% sandoffense................... 0.00941% monoghost..................... 0.00840% monoground.................... 0.00827% tricksand..................... 0.00452% sunstall...................... 0.00419% swagplay...................... 0.00086% trickhail..................... 0.00057% trapper....................... 0.00057% Stalliness (mean: -0.246) -2.0|######## |###### -1.5|############# |############### -1.0|################### |######################## -0.5|############################ |############################# 0.0|############################## |######################## +0.5|####################### |############## +1.0|######## |##### +1.5|## |## +2.0|# |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.39%