weatherless...................94.16862% balance.......................44.88933% offense.......................22.35804% hyperoffense..................19.47053% voltturn......................11.21873% stall......................... 9.20772% semistall..................... 4.07439% rain.......................... 1.99758% hail.......................... 1.52282% sand.......................... 1.29421% sun........................... 1.01776% sandstall..................... 0.89499% choice........................ 0.75659% hailoffense................... 0.55654% trickroom..................... 0.47873% rainoffense................... 0.14187% sunoffense.................... 0.13284% monotype...................... 0.11431% dragmag....................... 0.10207% monobug....................... 0.07843% mononormal.................... 0.00856% monoelectric.................. 0.00723% monofire...................... 0.00636% monofighting.................. 0.00364% monowater..................... 0.00322% monofairy..................... 0.00311% tricksun...................... 0.00247% monodark...................... 0.00220% multiweather.................. 0.00098% monodragon.................... 0.00056% monosteel..................... 0.00036% tailwind...................... 0.00035% monorock...................... 0.00033% monoice....................... 0.00029% sandoffense................... 0.00011% monopsychic................... 0.00007% monopoison.................... 0.00006% monograss..................... 0.00006% gravity....................... 0.00005% hailstall..................... 0.00003% monoghost..................... 0.00003% monoflying.................... 0.00003% monoground.................... 0.00001% rainstall..................... 0.00000% sunstall...................... 0.00000% tricksand..................... 0.00000% swagplay...................... 0.00000% trickhail..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.102) -2.0|######### |####### -1.5|######## |###### -1.0|######### |###### -0.5|########### |########## 0.0|############### |################### +0.5|############################## |############## +1.0|######### |## +1.5|### |## +2.0|# |## +2.5|## |### +3.0|### more negative = more offensive, more positive = more stall one # = 0.58%