weatherless...................99.29240% balance.......................52.80489% offense.......................24.82628% voltturn......................12.86424% semistall..................... 8.58595% stall......................... 7.25327% hyperoffense.................. 6.52960% monotype...................... 0.50277% sun........................... 0.40916% sunoffense.................... 0.33923% mononormal.................... 0.30415% trickroom..................... 0.25028% sand.......................... 0.21737% monoelectric.................. 0.10826% rain.......................... 0.07344% rainoffense................... 0.05924% choice........................ 0.05910% monopoison.................... 0.03278% dragmag....................... 0.03225% monopsychic................... 0.03142% gravity....................... 0.02110% monograss..................... 0.01336% hail.......................... 0.00764% monoice....................... 0.00506% monorock...................... 0.00193% monoghost..................... 0.00191% monobug....................... 0.00182% monodark...................... 0.00138% hailoffense................... 0.00069% monoground.................... 0.00064% monofighting.................. 0.00003% monofire...................... 0.00002% monowater..................... 0.00001% sandstall..................... 0.00000% monoflying.................... 0.00000% multiweather.................. 0.00000% monosteel..................... 0.00000% sandoffense................... 0.00000% monodragon.................... 0.00000% monofairy..................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.320) | -1.5|## |###### -1.0|##### |########### -0.5|############### |######### 0.0|######################### |############################## +0.5|########################### |############### +1.0|########### |##### +1.5|###### |#### +2.0|# | +2.5| |# +3.0| more negative = more offensive, more positive = more stall one # = 0.55%