weatherless...................54.05950% sand..........................44.99026% offense.......................38.94473% balance.......................34.48995% semistall.....................11.40004% hyperoffense.................. 9.66761% stall......................... 5.49768% batonpass..................... 4.48827% sandstall..................... 3.30049% sandoffense................... 2.86729% dragmag....................... 2.15497% rain.......................... 0.79966% monotype...................... 0.55175% sun........................... 0.26351% monowater..................... 0.22071% choice........................ 0.20121% multiweather.................. 0.12359% sunoffense.................... 0.10014% rainoffense................... 0.09587% trapper....................... 0.08274% monobug....................... 0.07512% mononormal.................... 0.05634% monosteel..................... 0.04268% monoflying.................... 0.03282% voltturn...................... 0.03047% monofire...................... 0.02563% monograss..................... 0.02055% monorock...................... 0.01848% monopsychic................... 0.01708% monopoison.................... 0.01691% monofighting.................. 0.01689% monodark...................... 0.01536% monoelectric.................. 0.01513% monoground.................... 0.01382% monoice....................... 0.01356% hail.......................... 0.01191% monodragon.................... 0.01130% monoghost..................... 0.01056% monofairy..................... 0.00310% rainstall..................... 0.00297% hailstall..................... 0.00124% sunstall...................... 0.00062% Stalliness (mean: 0.088) -2.0|## |### -1.5|#### |######### -1.0|################## |###################### -0.5|############################# |############################## 0.0|########################## |########################### +0.5|######################## |################## +1.0|############### |############ +1.5|############# |####### +2.0|### |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.38%