sand..........................52.81533% weatherless...................40.93621% offense.......................37.73648% hyperoffense..................32.08292% sandoffense...................18.04272% balance.......................14.87094% semistall..................... 8.57582% stall......................... 6.73384% rain.......................... 4.77333% sandstall..................... 3.36896% rainoffense................... 2.79833% dragmag....................... 2.72893% choice........................ 2.26073% hail.......................... 1.82906% voltturn...................... 1.76363% hailstall..................... 0.63383% multiweather.................. 0.36475% trickroom..................... 0.20522% trickrain..................... 0.13877% tricksand..................... 0.02052% gravity....................... 0.02031% sun........................... 0.01081% monotype...................... 0.01059% monorock...................... 0.00382% sunoffense.................... 0.00260% monowater..................... 0.00201% monoice....................... 0.00201% monosteel..................... 0.00199% hailoffense................... 0.00125% monofighting.................. 0.00051% monopsychic................... 0.00007% mononormal.................... 0.00007% monodark...................... 0.00006% monopoison.................... 0.00003% monoelectric.................. 0.00001% monoflying.................... 0.00001% monograss..................... 0.00000% monodragon.................... 0.00000% monofire...................... 0.00000% monoground.................... 0.00000% monobug....................... 0.00000% tailwind...................... 0.00000% tricksun...................... 0.00000% monoghost..................... 0.00000% allweather.................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.397) -2.0|######## |########## -1.5|#################### |################# -1.0|######################### |############################## -0.5|################ |############## 0.0|############ |######## +0.5|##### |######### +1.0|#### |######### +1.5|######### |###### +2.0|#### |## +2.5|# more negative = more offensive, more positive = more stall one # = 0.48%