weatherless...................75.92504% offense.......................41.59486% balance.......................36.21974% sand..........................14.98898% hyperoffense..................12.01158% sun........................... 8.05651% semistall..................... 6.75980% voltturn...................... 4.07183% stall......................... 3.41402% rain.......................... 2.97740% multiweather.................. 2.44869% monotype...................... 2.21599% sunoffense.................... 0.82966% sandoffense................... 0.80499% trickroom..................... 0.79759% dragmag....................... 0.59778% monowater..................... 0.57723% sandstall..................... 0.57723% hail.......................... 0.54434% choice........................ 0.35028% rainoffense................... 0.27628% monofire...................... 0.27135% monoflying.................... 0.22365% monofighting.................. 0.15130% mononormal.................... 0.14883% monosteel..................... 0.11923% monopsychic................... 0.11429% monobug....................... 0.11101% monograss..................... 0.10689% monoground.................... 0.08634% sunstall...................... 0.07811% monoice....................... 0.07565% monodark...................... 0.07483% monopoison.................... 0.07400% monorock...................... 0.06578% monodragon.................... 0.06331% monoghost..................... 0.05674% monoelectric.................. 0.05674% monofairy..................... 0.04029% tricksand..................... 0.03453% rainstall..................... 0.02960% trickhail..................... 0.02796% tailwind...................... 0.02549% hailoffense................... 0.01233% allweather.................... 0.01069% hailstall..................... 0.00493% fear.......................... 0.00329% trickfear..................... 0.00329% tricksun...................... 0.00247% gravity....................... 0.00082% Stalliness (mean: -0.048) -2.0|## |### -1.5|###### |########### -1.0|############## |#################### -0.5|######################## |############################## 0.0|############################## |########################## +0.5|#################### |############### +1.0|########### |####### +1.5|#### |### +2.0|## |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.43%