weatherless...................75.93305% offense.......................39.88796% balance.......................37.37797% sand..........................15.74086% hyperoffense..................11.87170% sun........................... 7.69483% semistall..................... 7.12397% voltturn...................... 4.71761% stall......................... 3.73840% rain.......................... 2.97865% multiweather.................. 2.69343% monotype...................... 1.89678% trickroom..................... 0.84095% sandoffense................... 0.79046% sandstall..................... 0.68572% monowater..................... 0.68081% dragmag....................... 0.64661% sunoffense.................... 0.64213% hail.......................... 0.37170% choice........................ 0.30099% rainoffense................... 0.27093% monoflying.................... 0.19420% monofire...................... 0.17918% mononormal.................... 0.12230% monofighting.................. 0.11120% monosteel..................... 0.08949% monobug....................... 0.08365% sunstall...................... 0.07492% monopsychic................... 0.07197% monopoison.................... 0.05883% monoground.................... 0.05853% monoice....................... 0.05664% monograss..................... 0.05239% monodark...................... 0.05079% monodragon.................... 0.04941% monorock...................... 0.04887% monoelectric.................. 0.04050% tricksand..................... 0.03861% monoghost..................... 0.03512% rainstall..................... 0.02980% monofairy..................... 0.02411% tailwind...................... 0.02299% trickhail..................... 0.01750% hailoffense................... 0.01041% allweather.................... 0.00607% hailstall..................... 0.00327% fear.......................... 0.00290% trickfear..................... 0.00290% tricksun...................... 0.00149% gravity....................... 0.00069% Stalliness (mean: -0.022) -2.0|### |### -1.5|###### |########## -1.0|############# |################### -0.5|###################### |############################# 0.0|############################## |########################## +0.5|##################### |################ +1.0|########### |######## +1.5|##### |#### +2.0|## |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.44%