weatherless...................75.44907% balance.......................43.73710% offense.......................30.85784% sand..........................21.66455% hyperoffense..................11.63144% semistall..................... 7.46202% stall......................... 6.31161% sun........................... 5.12352% voltturn...................... 4.47863% multiweather.................. 3.27640% sandstall..................... 1.47492% rain.......................... 1.03008% trickroom..................... 0.73899% sandoffense................... 0.70875% dragmag....................... 0.65848% choice........................ 0.13151% tricksand..................... 0.08388% sunstall...................... 0.08221% monotype...................... 0.05364% sunoffense.................... 0.02408% monoflying.................... 0.01620% mononormal.................... 0.01029% rainstall..................... 0.00933% hail.......................... 0.00918% rainoffense................... 0.00769% monoground.................... 0.00711% monosteel..................... 0.00630% monowater..................... 0.00529% monodark...................... 0.00259% monofire...................... 0.00140% monobug....................... 0.00129% monoghost..................... 0.00127% monofighting.................. 0.00113% tailwind...................... 0.00051% monoice....................... 0.00022% monodragon.................... 0.00022% monoelectric.................. 0.00017% monorock...................... 0.00012% monopsychic................... 0.00009% hailstall..................... 0.00008% hailoffense................... 0.00004% monograss..................... 0.00003% monopoison.................... 0.00000% monofairy..................... 0.00000% allweather.................... 0.00000% trickhail..................... 0.00000% gravity....................... 0.00000% fear.......................... 0.00000% trickfear..................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: 0.105) -2.0|## |#### -1.5|##### |######## -1.0|############### |########### -0.5|############## |############### 0.0|########################## |########################## +0.5|############################## |################## +1.0|######## |########## +1.5|### |####### +2.0|## |## +2.5|# |## more negative = more offensive, more positive = more stall one # = 0.48%