weatherless...................90.84019% offense.......................42.96593% hyperoffense..................39.28107% balance.......................14.46153% monotype...................... 9.80222% batonpass..................... 9.40162% sun........................... 4.77840% rain.......................... 3.93749% monoghost..................... 2.66710% dragmag....................... 2.47943% monobug....................... 2.07521% voltturn...................... 2.03551% monopsychic................... 1.81175% multiweather.................. 1.74679% sand.......................... 1.71431% semistall..................... 1.66378% stall......................... 1.62769% monoelectric.................. 1.45445% mononormal.................... 1.21265% sunoffense.................... 1.11159% rainoffense................... 0.92753% trapper....................... 0.77956% sandoffense................... 0.63159% monoflying.................... 0.61715% choice........................ 0.60993% monopoison.................... 0.57384% monodark...................... 0.57023% hail.......................... 0.50888% monowater..................... 0.42587% monodragon.................... 0.41504% monograss..................... 0.30316% monofairy..................... 0.29594% monoground.................... 0.28873% monorock...................... 0.25985% monosteel..................... 0.24903% gravity....................... 0.18406% monofire...................... 0.11910% monofighting.................. 0.11188% sandstall..................... 0.08301% hailoffense................... 0.08301% monoice....................... 0.07940% swagplay...................... 0.03248% hailstall..................... 0.02887% rainstall..................... 0.02887% fear.......................... 0.02165% trickroom..................... 0.01805% tailwind...................... 0.00722% tricksand..................... 0.00361% Stalliness (mean: -0.764) |# -3.0|## |#### -2.0|############ |###################### -1.0|############################# |############################## 0.0|##################### |########## +1.0|### |## +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.73%