weatherless...................92.58294% offense.......................43.41895% hyperoffense..................37.65493% balance.......................15.47023% batonpass..................... 9.70239% monotype...................... 8.15211% sun........................... 3.77660% dragmag....................... 3.11362% rain.......................... 3.06403% voltturn...................... 2.54869% monoghost..................... 2.51142% semistall..................... 1.80690% monobug....................... 1.70605% stall......................... 1.64900% sand.......................... 1.55985% monopsychic................... 1.38934% multiweather.................. 1.33894% monoelectric.................. 1.19508% mononormal.................... 0.91785% trapper....................... 0.91207% sunoffense.................... 0.88566% rainoffense................... 0.73512% sandoffense................... 0.68936% monoflying.................... 0.50406% monopoison.................... 0.50107% monodark...................... 0.46189% choice........................ 0.44459% hail.......................... 0.37522% monowater..................... 0.33457% monodragon.................... 0.31497% monorock...................... 0.26367% monograss..................... 0.24532% monofairy..................... 0.24038% monoground.................... 0.21575% gravity....................... 0.21105% monosteel..................... 0.20076% sandstall..................... 0.13432% monofire...................... 0.08541% monofighting.................. 0.07575% hailoffense................... 0.05735% monoice....................... 0.04316% swagplay...................... 0.03817% rainstall..................... 0.03299% fear.......................... 0.01881% trickroom..................... 0.01407% hailstall..................... 0.01097% tailwind...................... 0.00495% tricksand..................... 0.00247% Stalliness (mean: -0.722) |# -3.0|# |#### -2.0|########### |###################### -1.0|############################# |############################## 0.0|###################### |########### +1.0|### |## +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.73%