weatherless...................96.44353% offense.......................49.47844% balance.......................34.58511% hyperoffense..................10.24747% voltturn...................... 8.00748% monotype...................... 5.91676% monoghost..................... 4.24447% stall......................... 3.34532% sand.......................... 2.78876% dragmag....................... 2.66571% semistall..................... 2.34366% sandoffense................... 2.27812% batonpass..................... 2.11152% rain.......................... 0.54268% monoelectric.................. 0.38361% monopoison.................... 0.34932% monopsychic................... 0.32839% monobug....................... 0.27107% monorock...................... 0.21621% sandstall..................... 0.21531% hail.......................... 0.16788% monoflying.................... 0.13818% monowater..................... 0.12692% sun........................... 0.10732% trapper....................... 0.09375% monograss..................... 0.06965% sunoffense.................... 0.05548% multiweather.................. 0.05016% mononormal.................... 0.04812% choice........................ 0.04505% monodark...................... 0.03442% monosteel..................... 0.02499% rainoffense................... 0.02053% monofire...................... 0.01931% rainstall..................... 0.01313% monofairy..................... 0.00362% gravity....................... 0.00255% monoground.................... 0.00197% monodragon.................... 0.00113% swagplay...................... 0.00007% hailoffense................... 0.00004% monofighting.................. 0.00003% hailstall..................... 0.00001% fear.......................... 0.00000% trickroom..................... 0.00000% tailwind...................... 0.00000% monoice....................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.114) | -3.0| |# -2.0|## |##### -1.0|############## |############################## 0.0|############################## |############################## +1.0|### |## +2.0|### | +3.0| | more negative = more offensive, more positive = more stall one # = 0.83%