weatherless...................70.18605% offense.......................51.64255% hyperoffense..................23.04041% balance.......................20.74435% sun...........................17.93989% rain..........................12.94374% monotype...................... 8.69012% batonpass..................... 7.78335% multiweather.................. 7.66036% sand.......................... 4.47371% semistall..................... 2.70818% hail.......................... 2.22512% sunoffense.................... 2.18143% mononormal.................... 2.14933% stall......................... 1.86452% rainoffense................... 0.94129% monoflying.................... 0.84555% choice........................ 0.78055% voltturn...................... 0.76895% monobug....................... 0.72094% monopsychic................... 0.70314% monowater..................... 0.67940% monoghost..................... 0.63301% monosteel..................... 0.62384% monodark...................... 0.55722% sandoffense................... 0.49600% dragmag....................... 0.46498% monofighting.................. 0.44017% monofire...................... 0.40969% monograss..................... 0.39540% monodragon.................... 0.39459% monoelectric.................. 0.38623% hailoffense................... 0.31610% monorock...................... 0.30154% monopoison.................... 0.30019% monofairy..................... 0.28428% monoice....................... 0.26998% trapper....................... 0.26486% tailwind...................... 0.20903% monoground.................... 0.20714% trickroom..................... 0.19419% sandstall..................... 0.14079% sunstall...................... 0.06230% rainstall..................... 0.05448% gravity....................... 0.05286% hailstall..................... 0.01160% tricksun...................... 0.01133% tricksand..................... 0.01052% swagplay...................... 0.00755% trickrain..................... 0.00243% allweather.................... 0.00216% fear.......................... 0.00108% Stalliness (mean: -0.433) |# -2.0|### |########### -1.0|########################## |############################## 0.0|####################### |########### +1.0|##### |## +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.89%