sun...........................54.65264% offense.......................40.57362% weatherless...................35.59823% balance.......................25.10032% hyperoffense..................22.95259% rain..........................20.38177% multiweather..................16.71554% sunoffense.................... 6.38626% stall......................... 5.99639% sand.......................... 5.86721% semistall..................... 5.37708% batonpass..................... 4.55787% sandstall..................... 1.52650% monotype...................... 1.39871% sunstall...................... 0.89188% rainoffense................... 0.85666% mononormal.................... 0.81294% gravity....................... 0.67867% sandoffense................... 0.45160% hail.......................... 0.30364% choice........................ 0.28281% rainstall..................... 0.26281% monopsychic................... 0.15519% tailwind...................... 0.14603% voltturn...................... 0.13169% monoflying.................... 0.10280% dragmag....................... 0.10131% trickroom..................... 0.08946% monoghost..................... 0.08333% monowater..................... 0.06287% monofighting.................. 0.05556% hailoffense................... 0.04311% monodark...................... 0.03365% monofairy..................... 0.02637% monobug....................... 0.02263% monograss..................... 0.02200% monosteel..................... 0.01767% monopoison.................... 0.01650% monodragon.................... 0.01318% tricksun...................... 0.01202% monoground.................... 0.01191% monoice....................... 0.01147% monofire...................... 0.00742% monorock...................... 0.00736% monoelectric.................. 0.00717% trapper....................... 0.00424% swagplay...................... 0.00307% hailstall..................... 0.00081% fear.......................... 0.00030% tricksand..................... 0.00022% trickrain..................... 0.00021% allweather.................... 0.00000% Stalliness (mean: -0.224) | -2.0|#### |################ -1.0|############################## |######################## 0.0|######################### |#################### +1.0|######### |#### +2.0|### |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.71%