weatherless...................81.55522% offense.......................43.80340% balance.......................30.89676% hyperoffense..................16.95148% sun........................... 8.99506% rain.......................... 8.70111% monotype...................... 6.84722% semistall..................... 5.97711% batonpass..................... 4.99726% voltturn...................... 4.76601% stall......................... 2.37125% multiweather.................. 2.27718% sand.......................... 1.94403% monoghost..................... 1.55993% monobug....................... 1.43059% monopsychic................... 1.26597% mononormal.................... 1.20326% hail.......................... 1.15623% sunoffense.................... 0.89363% rainoffense................... 0.68590% monowater..................... 0.52520% monopoison.................... 0.40762% monofire...................... 0.39978% choice........................ 0.39586% monorock...................... 0.35667% monodragon.................... 0.32139% monoelectric.................. 0.29788% monoflying.................... 0.28220% monodark...................... 0.25084% monosteel..................... 0.21557% dragmag....................... 0.21165% hailoffense................... 0.19989% monofighting.................. 0.17637% sandoffense................... 0.15678% monograss..................... 0.13326% monoground.................... 0.13326% monofairy..................... 0.12542% sandstall..................... 0.09407% trickroom..................... 0.04703% monoice....................... 0.04311% trapper....................... 0.02352% sunstall...................... 0.01568% fear.......................... 0.01176% allweather.................... 0.01176% swagplay...................... 0.00392% trickhail..................... 0.00392% hailstall..................... 0.00392% rainstall..................... 0.00392% Stalliness (mean: -0.196) -3.0|# |# -2.0|### |######## -1.0|################### |############################## 0.0|############################ |##################### +1.0|########## |#### +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.79%