weatherless...................63.71441% offense.......................48.53515% balance.......................37.93886% sun...........................14.57288% rain..........................10.65600% sand.......................... 8.98416% hyperoffense.................. 7.67189% monotype...................... 6.87711% trickroom..................... 5.99740% hail.......................... 5.35785% semistall..................... 4.52724% multiweather.................. 2.96022% voltturn...................... 1.98896% tailwind...................... 1.97304% stall......................... 1.32686% tricksun...................... 1.30032% monowater..................... 1.27246% sandoffense................... 1.00974% sunoffense.................... 0.92880% trickhail..................... 0.77621% monoghost..................... 0.72181% mononormal.................... 0.68333% monofairy..................... 0.56126% batonpass..................... 0.52676% monofire...................... 0.44980% monoflying.................... 0.41796% monoice....................... 0.39540% monoground.................... 0.35958% tricksand..................... 0.30650% choice........................ 0.29324% monopoison.................... 0.27864% monoelectric.................. 0.27599% monofighting.................. 0.25741% monodark...................... 0.25078% monograss..................... 0.20434% rainoffense................... 0.20036% monosteel..................... 0.18841% monobug....................... 0.17780% monopsychic................... 0.17515% dragmag....................... 0.16320% sunstall...................... 0.13534% monodragon.................... 0.11942% monorock...................... 0.09951% trickrain..................... 0.09819% hailoffense................... 0.09819% sandstall..................... 0.05175% rainstall..................... 0.04777% gravity....................... 0.03583% trapper....................... 0.01725% hailstall..................... 0.01725% allweather.................... 0.01592% fear.......................... 0.00133% trickfear..................... 0.00133% Stalliness (mean: -0.068) |## -1.5|## |####### -1.0|############# |################### -0.5|######################## |############################## 0.0|############################ |######################### +0.5|################## |############### +1.0|###### |##### +1.5|## |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.51%