weatherless...................53.56028% balance.......................50.57906% offense.......................40.50182% sun...........................18.47446% rain..........................14.37226% trickroom.....................12.95721% sand..........................10.15161% monotype...................... 6.43525% hail.......................... 6.03280% tailwind...................... 4.77124% tricksun...................... 4.44441% voltturn...................... 4.40596% semistall..................... 4.35660% hyperoffense.................. 3.80438% multiweather.................. 2.53308% trickhail..................... 2.53012% batonpass..................... 1.87758% monofairy..................... 1.69980% monowater..................... 1.69344% mononormal.................... 0.96953% monofire...................... 0.85487% stall......................... 0.75813% sandoffense................... 0.56934% sunoffense.................... 0.48636% tricksand..................... 0.43181% monodark...................... 0.26857% monoice....................... 0.21707% choice........................ 0.15143% monofighting.................. 0.14663% dragmag....................... 0.09085% monodragon.................... 0.08732% monoghost..................... 0.08724% monosteel..................... 0.08362% monoground.................... 0.07979% trickrain..................... 0.07691% rainoffense................... 0.06930% monorock...................... 0.06486% sunstall...................... 0.06055% monopsychic................... 0.05972% monoelectric.................. 0.04969% hailoffense................... 0.04575% monoflying.................... 0.04186% monograss..................... 0.02450% rainstall..................... 0.01348% sandstall..................... 0.00464% monopoison.................... 0.00431% monobug....................... 0.00243% gravity....................... 0.00228% hailstall..................... 0.00029% fear.......................... 0.00000% allweather.................... 0.00000% trapper....................... 0.00000% trickfear..................... 0.00000% Stalliness (mean: 0.078) | -1.5|# |### -1.0|###### |############# -0.5|#################### |######################## 0.0|########################## |############################## +0.5|######################### |###################### +1.0|####### |##### +1.5|# | +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.54%