weatherless...................76.89226% offense.......................40.36955% balance.......................29.97811% hyperoffense..................14.41989% voltturn......................12.43867% sand.......................... 9.80926% stall......................... 8.67252% rain.......................... 7.68840% semistall..................... 6.55994% sun........................... 5.28274% hail.......................... 1.77465% trickroom..................... 1.62650% multiweather.................. 1.43821% monotype...................... 1.20434% sandoffense................... 0.83949% dragmag....................... 0.66522% sandstall..................... 0.56143% hailoffense................... 0.55586% choice........................ 0.47913% sunoffense.................... 0.42156% rainoffense................... 0.25921% monowater..................... 0.24067% sunstall...................... 0.20851% monoflying.................... 0.16083% monofighting.................. 0.16059% tailwind...................... 0.15975% rainstall..................... 0.14438% monofire...................... 0.10595% tricksun...................... 0.07646% monopsychic................... 0.07466% monobug....................... 0.07244% monorock...................... 0.05617% mononormal.................... 0.05536% monosteel..................... 0.05085% monodark...................... 0.03728% monograss..................... 0.03494% monofairy..................... 0.03385% monodragon.................... 0.02924% monoice....................... 0.02815% monoground.................... 0.02432% trickhail..................... 0.02336% monoelectric.................. 0.02156% gravity....................... 0.01659% monopoison.................... 0.01544% tricksand..................... 0.01355% trickrain..................... 0.01048% monoghost..................... 0.00775% hailstall..................... 0.00601% allweather.................... 0.00242% trapper....................... 0.00001% fear.......................... 0.00000% trickfear..................... 0.00000% Stalliness (mean: 0.053) -2.0|## |######### -1.0|#################### |########################### 0.0|############################## |##################### +1.0|######### |###### +2.0|### |### +3.0|## |## more negative = more offensive, more positive = more stall one # = 0.74%