weatherless...................79.12162% offense.......................40.62923% balance.......................27.59599% hyperoffense..................13.62668% voltturn......................12.76143% stall.........................12.18340% rain.......................... 8.33784% sand.......................... 8.33335% semistall..................... 5.96469% sun........................... 3.90072% trickroom..................... 1.67776% hail.......................... 1.17525% sandstall..................... 0.95931% monotype...................... 0.94402% multiweather.................. 0.86652% hailoffense................... 0.72724% dragmag....................... 0.51108% tailwind...................... 0.49520% sunoffense.................... 0.49495% choice........................ 0.39177% sandoffense................... 0.29995% monowater..................... 0.24864% monofire...................... 0.16748% rainstall..................... 0.12831% monoflying.................... 0.12431% monopsychic................... 0.12185% tricksun...................... 0.08906% monofighting.................. 0.08904% rainoffense................... 0.06229% sunstall...................... 0.06145% monorock...................... 0.03924% monodark...................... 0.03162% monobug....................... 0.02605% monosteel..................... 0.02463% gravity....................... 0.02146% monofairy..................... 0.02126% monodragon.................... 0.01790% trickhail..................... 0.01322% mononormal.................... 0.01184% monograss..................... 0.00909% trickrain..................... 0.00875% monopoison.................... 0.00560% monoelectric.................. 0.00304% monoice....................... 0.00240% allweather.................... 0.00069% monoground.................... 0.00060% hailstall..................... 0.00046% monoghost..................... 0.00042% tricksand..................... 0.00001% trapper....................... 0.00000% fear.......................... 0.00000% trickfear..................... 0.00000% Stalliness (mean: 0.135) -2.0|## |######## -1.0|#################### |############################## 0.0|########################### |###################### +1.0|########## |###### +2.0|##### |##### +3.0|### |### more negative = more offensive, more positive = more stall one # = 0.71%