sun...........................66.22837% offense.......................42.84106% rain..........................27.22165% balance.......................24.81691% weatherless...................21.81364% multiweather..................18.92390% hyperoffense..................17.99287% sunoffense.................... 8.41701% stall......................... 7.71712% semistall..................... 6.63204% sand.......................... 3.32183% sunstall...................... 2.26117% rainoffense................... 1.96433% monotype...................... 0.52346% dragmag....................... 0.47163% hail.......................... 0.35197% rainstall..................... 0.34749% sandoffense................... 0.28926% sandstall..................... 0.27491% voltturn...................... 0.25092% monosteel..................... 0.15453% choice........................ 0.08215% trickroom..................... 0.07474% monodragon.................... 0.06433% tricksun...................... 0.06352% monoflying.................... 0.04572% trickrain..................... 0.04434% monoghost..................... 0.04282% monopsychic................... 0.04212% hailoffense................... 0.03447% monowater..................... 0.03197% monodark...................... 0.03138% monobug....................... 0.02344% monoelectric.................. 0.02048% monopoison.................... 0.01935% monoice....................... 0.01517% monofighting.................. 0.01415% monofire...................... 0.01326% trapper....................... 0.01148% tailwind...................... 0.01119% monofairy..................... 0.00612% monoground.................... 0.00560% mononormal.................... 0.00457% monograss..................... 0.00433% monorock...................... 0.00132% tricksand..................... 0.00092% gravity....................... 0.00012% hailstall..................... 0.00010% fear.......................... 0.00000% allweather.................... 0.00000% Stalliness (mean: -0.099) -2.0|## |########## -1.0|############################ |############################## 0.0|###################### |################ +1.0|######## |######## +2.0|### |### +3.0|## more negative = more offensive, more positive = more stall one # = 0.75%