weatherless...................79.88459% offense.......................51.44236% balance.......................25.62861% hyperoffense..................18.65624% rain.......................... 8.01036% sand.......................... 6.60080% sun........................... 6.38827% semistall..................... 3.20774% multiweather.................. 3.05692% hail.......................... 2.17290% monotype...................... 2.16545% sandoffense................... 1.57238% stall......................... 1.06504% choice........................ 0.72663% monowater..................... 0.63609% tailwind...................... 0.58590% monoflying.................... 0.49517% trickroom..................... 0.40965% monobug....................... 0.31153% hailoffense................... 0.22671% rainstall..................... 0.21987% monoelectric.................. 0.20428% tricksun...................... 0.20210% monofairy..................... 0.13902% sunoffense.................... 0.12845% monopsychic................... 0.11429% monofire...................... 0.09173% monoground.................... 0.08217% mononormal.................... 0.04623% sunstall...................... 0.04362% monograss..................... 0.02195% monosteel..................... 0.01848% rainoffense................... 0.01017% monoghost..................... 0.00293% monopoison.................... 0.00231% monodark...................... 0.00096% voltturn...................... 0.00023% monoice....................... 0.00015% monodragon.................... 0.00005% dragmag....................... 0.00003% batonpass..................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.320) |### -1.0|################# |############################## 0.0|################# |######## +1.0|#### |# +2.0| | +3.0| | more negative = more offensive, more positive = more stall one # = 1.22%