weatherless...................85.34353% offense.......................49.82456% balance.......................32.28563% hyperoffense..................15.15088% rain.......................... 6.38749% sun........................... 5.06719% sand.......................... 4.21831% semistall..................... 2.46380% multiweather.................. 1.94653% sandoffense................... 1.53428% monotype...................... 1.51679% hail.......................... 0.93000% trickroom..................... 0.69855% tricksun...................... 0.62423% tailwind...................... 0.61210% choice........................ 0.59002% monoflying.................... 0.57356% stall......................... 0.27514% monobug....................... 0.25286% monoelectric.................. 0.24863% hailoffense................... 0.21680% monofairy..................... 0.18689% monowater..................... 0.08416% monofire...................... 0.07938% monoground.................... 0.06060% rainstall..................... 0.03827% sunoffense.................... 0.03553% mononormal.................... 0.01966% sunstall...................... 0.01075% monopsychic................... 0.00800% monosteel..................... 0.00194% rainoffense................... 0.00114% monograss..................... 0.00075% monopoison.................... 0.00028% monodark...................... 0.00009% monoghost..................... 0.00003% voltturn...................... 0.00001% monodragon.................... 0.00000% monoice....................... 0.00000% dragmag....................... 0.00000% batonpass..................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.275) |## -1.0|############## |############################## 0.0|##################### |###### +1.0|#### |# +2.0| | +3.0| | more negative = more offensive, more positive = more stall one # = 1.28%