weatherless...................61.59978% offense.......................38.99733% balance.......................33.26867% rain..........................24.45441% sun...........................17.88312% hyperoffense..................17.45878% voltturn......................10.68138% multiweather.................. 7.16234% semistall..................... 6.91380% stall......................... 3.36142% rainoffense................... 2.29753% sunoffense.................... 2.21569% monotype...................... 2.12476% trickroom..................... 1.88834% hail.......................... 1.78528% choice........................ 1.48824% sand.......................... 1.47915% rainstall..................... 0.51225% monoelectric.................. 0.41828% hailoffense................... 0.32129% sunstall...................... 0.29401% monodragon.................... 0.26370% monoflying.................... 0.21217% monofire...................... 0.17277% monowater..................... 0.16671% sandoffense................... 0.15458% dragmag....................... 0.13640% monosteel..................... 0.12730% monopsychic................... 0.10912% monoghost..................... 0.10912% monobug....................... 0.10609% monofairy..................... 0.10002% monograss..................... 0.09699% monopoison.................... 0.09699% trickrain..................... 0.09093% monodark...................... 0.08487% mononormal.................... 0.08487% monorock...................... 0.07578% monoice....................... 0.07578% gravity....................... 0.06971% tailwind...................... 0.06668% monofighting.................. 0.05456% sandstall..................... 0.03637% monoground.................... 0.03637% tricksun...................... 0.02728% hailstall..................... 0.01819% swagplay...................... 0.00606% Stalliness (mean: -0.123) |# -2.0|### |####### -1.5|######### |################ -1.0|################## |###################### -0.5|######################### |############################## 0.0|######################### |######################### +0.5|###################### |################## +1.0|########## |######### +1.5|#### |## +2.0|## |# +2.5|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.40%