weatherless...................59.78717% offense.......................37.00197% balance.......................35.06474% rain..........................26.32567% sun...........................19.71881% hyperoffense..................16.92977% voltturn......................11.80088% multiweather.................. 8.60688% semistall..................... 7.37555% stall......................... 3.62797% sunoffense.................... 2.25433% rainoffense................... 2.11716% trickroom..................... 2.10709% monotype...................... 1.84995% hail.......................... 1.65790% choice........................ 1.32099% sand.......................... 1.16880% rainstall..................... 0.63137% monoelectric.................. 0.46944% hailoffense................... 0.35537% sunstall...................... 0.28957% monodragon.................... 0.23769% monoflying.................... 0.18540% dragmag....................... 0.15459% monofire...................... 0.13836% monowater..................... 0.13792% sandoffense................... 0.12085% trickrain..................... 0.08658% monobug....................... 0.08625% mononormal.................... 0.08529% monopoison.................... 0.07809% gravity....................... 0.07758% monoghost..................... 0.07701% monosteel..................... 0.07561% monopsychic................... 0.07130% monofairy..................... 0.06984% monodark...................... 0.06694% monorock...................... 0.06675% monograss..................... 0.05409% monoice....................... 0.05021% tailwind...................... 0.05011% monofighting.................. 0.03921% monoground.................... 0.03289% sandstall..................... 0.03106% tricksun...................... 0.02041% hailstall..................... 0.01617% swagplay...................... 0.00551% Stalliness (mean: -0.081) |# -2.0|### |####### -1.5|######### |################ -1.0|################# |#################### -0.5|####################### |############################## 0.0|######################### |########################## +0.5|######################## |#################### +1.0|########### |########## +1.5|#### |## +2.0|## |# +2.5|# |## +3.0| | more negative = more offensive, more positive = more stall one # = 0.40%