weatherless...................53.04692% balance.......................42.50143% rain..........................35.13944% offense.......................29.50274% sun...........................27.17485% multiweather..................16.68223% hyperoffense..................13.76477% voltturn......................11.11522% semistall..................... 9.00971% stall......................... 5.22135% sunoffense.................... 2.43128% trickroom..................... 2.12745% rainoffense................... 1.67931% choice........................ 1.41221% rainstall..................... 1.41213% hail.......................... 1.04098% monotype...................... 0.64325% hailoffense................... 0.50674% sand.......................... 0.46051% monoelectric.................. 0.15728% dragmag....................... 0.12208% monodragon.................... 0.11598% monodark...................... 0.09469% gravity....................... 0.09109% sunstall...................... 0.08334% trickrain..................... 0.07859% mononormal.................... 0.05719% monorock...................... 0.05119% monoflying.................... 0.04814% monowater..................... 0.03912% monosteel..................... 0.02573% monofire...................... 0.02146% monobug....................... 0.01811% sandoffense................... 0.00973% monofairy..................... 0.00816% monoice....................... 0.00658% tricksun...................... 0.00406% monopoison.................... 0.00361% monograss..................... 0.00357% monoghost..................... 0.00224% hailstall..................... 0.00059% monofighting.................. 0.00000% sandstall..................... 0.00000% tailwind...................... 0.00000% monopsychic................... 0.00000% swagplay...................... 0.00000% monoground.................... 0.00000% Stalliness (mean: 0.115) |# -2.0|### |##### -1.5|###### |############# -1.0|############ |############## -0.5|################## |########################## 0.0|##################### |############################# +0.5|####################### |############################## +1.0|############## |############## +1.5|### |### +2.0|# |## +2.5|# |##### +3.0| | more negative = more offensive, more positive = more stall one # = 0.41%