balance.......................54.28047% weatherless...................46.53546% rain..........................42.60688% sun...........................29.36855% offense.......................21.66353% multiweather..................19.56952% voltturn......................16.83984% stall......................... 9.01013% hyperoffense.................. 8.14857% semistall..................... 6.89730% choice........................ 2.93269% rainoffense................... 1.01136% hail.......................... 1.00128% hailoffense................... 0.85486% trickroom..................... 0.79007% sunoffense.................... 0.45278% rainstall..................... 0.38128% monotype...................... 0.35255% monodark...................... 0.19258% dragmag....................... 0.08088% sand.......................... 0.08034% monoelectric.................. 0.03190% trickrain..................... 0.02940% sunstall...................... 0.02788% monofire...................... 0.02611% monorock...................... 0.02541% monosteel..................... 0.02302% mononormal.................... 0.02280% gravity....................... 0.01708% monodragon.................... 0.01649% monoflying.................... 0.00853% monowater..................... 0.00342% sandoffense................... 0.00205% monobug....................... 0.00162% monoice....................... 0.00137% tricksun...................... 0.00062% monopoison.................... 0.00037% monofairy..................... 0.00031% monograss..................... 0.00022% hailstall..................... 0.00002% monoghost..................... 0.00002% monofighting.................. 0.00000% sandstall..................... 0.00000% tailwind...................... 0.00000% monopsychic................... 0.00000% swagplay...................... 0.00000% monoground.................... 0.00000% Stalliness (mean: 0.362) | -2.0|# |## -1.5|## |### -1.0|########## |###### -0.5|##### |############# 0.0|################## |######################## +0.5|################## |############################## +1.0|######## |###### +1.5|### |##### +2.0| | +2.5| |######### +3.0|# | more negative = more offensive, more positive = more stall one # = 0.61%