weatherless...................82.09352% offense.......................47.72092% hyperoffense..................23.57318% balance.......................22.91453% monotype...................... 9.67031% rain.......................... 7.33860% batonpass..................... 6.60206% sand.......................... 5.18745% sun........................... 4.52774% semistall..................... 3.39623% stall......................... 2.39514% hail.......................... 2.23545% monosteel..................... 1.61488% rainoffense................... 1.48303% voltturn...................... 1.43021% monopsychic................... 1.38400% multiweather.................. 1.33559% choice........................ 1.26239% monoflying.................... 1.14892% monofairy..................... 1.00923% mononormal.................... 0.95574% monowater..................... 0.84848% monobug....................... 0.80093% sunoffense.................... 0.79758% monoghost..................... 0.72726% sandoffense................... 0.65406% monofire...................... 0.64210% monofighting.................. 0.63043% monodragon.................... 0.61541% monoelectric.................. 0.53045% monodark...................... 0.52805% monopoison.................... 0.52509% monorock...................... 0.50863% trickroom..................... 0.47371% monograss..................... 0.43936% monoice....................... 0.38473% sandstall..................... 0.38444% hailoffense................... 0.33899% monoground.................... 0.29574% trapper....................... 0.27211% dragmag....................... 0.15490% rainstall..................... 0.09788% trickrain..................... 0.06870% tailwind...................... 0.06009% tricksun...................... 0.05348% sunstall...................... 0.03368% hailstall..................... 0.01914% swagplay...................... 0.01177% allweather.................... 0.00507% gravity....................... 0.00488% tricksand..................... 0.00440% trickhail..................... 0.00277% fear.......................... 0.00153% sandfear...................... 0.00077% Stalliness (mean: -0.392) -3.0|# |# -2.0|### |############ -1.0|######################### |############################## 0.0|######################## |############## +1.0|###### |## +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.84%