weatherless...................80.25634% offense.......................47.46694% hyperoffense..................24.03001% balance.......................22.58600% rain.......................... 8.97331% monotype...................... 7.63017% batonpass..................... 5.76844% sand.......................... 5.17066% sun........................... 5.00943% semistall..................... 3.41103% stall......................... 2.50602% hail.......................... 2.13518% rainoffense................... 1.94509% voltturn...................... 1.55876% multiweather.................. 1.50406% choice........................ 1.38012% monosteel..................... 1.21584% monopsychic................... 0.94134% sunoffense.................... 0.93446% monofairy..................... 0.86124% mononormal.................... 0.84428% monoflying.................... 0.83712% monowater..................... 0.70157% monobug....................... 0.62889% monoghost..................... 0.58422% sandoffense................... 0.58227% monofire...................... 0.54071% trickroom..................... 0.53656% sandstall..................... 0.49008% monofighting.................. 0.47636% monodragon.................... 0.47452% monopoison.................... 0.43253% monoelectric.................. 0.37936% monodark...................... 0.34886% hailoffense................... 0.34003% monograss..................... 0.31483% monorock...................... 0.31080% monoice....................... 0.29938% trapper....................... 0.25748% monoground.................... 0.23900% dragmag....................... 0.15304% rainstall..................... 0.13483% trickrain..................... 0.10041% tricksun...................... 0.06983% tailwind...................... 0.05763% sunstall...................... 0.03007% swagplay...................... 0.01525% hailstall..................... 0.01229% allweather.................... 0.00473% gravity....................... 0.00462% tricksand..................... 0.00431% trickhail..................... 0.00268% fear.......................... 0.00134% sandfear...................... 0.00057% Stalliness (mean: -0.391) -3.0| |# -2.0|### |############# -1.0|########################## |############################## 0.0|####################### |############## +1.0|###### |## +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.83%