weatherless...................71.69667% offense.......................39.87976% balance.......................33.40365% sand..........................24.20857% hyperoffense..................20.22875% hail.......................... 3.63229% semistall..................... 3.62097% stall......................... 2.86687% voltturn...................... 2.36606% sandstall..................... 2.29293% sandoffense................... 1.14439% rain.......................... 0.98400% multiweather.................. 0.84888% hailoffense................... 0.61716% sun........................... 0.50243% batonpass..................... 0.34671% monotype...................... 0.24617% monowater..................... 0.11995% sunoffense.................... 0.09346% dragmag....................... 0.05780% rainoffense................... 0.05074% monofairy..................... 0.04046% mononormal.................... 0.01909% monodark...................... 0.01760% monobug....................... 0.01637% trickroom..................... 0.01136% monosteel..................... 0.00919% monoflying.................... 0.00768% tailwind...................... 0.00742% monopoison.................... 0.00560% monofire...................... 0.00391% monopsychic................... 0.00251% monoghost..................... 0.00173% monodragon.................... 0.00115% monoelectric.................. 0.00068% monofighting.................. 0.00014% monograss..................... 0.00011% monoice....................... 0.00001% monoground.................... 0.00000% tricksand..................... 0.00000% monorock...................... 0.00000% rainstall..................... 0.00000% trickhail..................... 0.00000% hailstall..................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: -0.206) -2.0|# |## -1.5|########## |################# -1.0|####################### |#################### -0.5|########################## |################### 0.0|############################# |############################## +0.5|################# |######## +1.0|######### |#### +1.5|## |## +2.0|# |### +2.5|# more negative = more offensive, more positive = more stall one # = 0.45%