weatherless...................86.47461% balance.......................71.82391% voltturn......................18.46670% offense.......................10.25272% sand..........................10.00769% hyperoffense.................. 7.94105% semistall..................... 6.27121% stall......................... 3.71110% sandoffense................... 3.15870% sun........................... 2.99920% rain.......................... 0.48063% sunoffense.................... 0.47243% trickroom..................... 0.30978% choice........................ 0.08813% hail.......................... 0.03787% sandstall..................... 0.03090% hailoffense................... 0.01191% monotype...................... 0.00201% monobug....................... 0.00159% monowater..................... 0.00042% dragmag....................... 0.00035% monofighting.................. 0.00000% gravity....................... 0.00000% monograss..................... 0.00000% multiweather.................. 0.00000% monopoison.................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% trickrain..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% tricksun...................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.310) |##### -2.0|# |# -1.5| |# -1.0|### |## -0.5|### |####### 0.0|########## |########################### +0.5|########################## |############################## +1.0|##### |####### +1.5|# |##### +2.0| more negative = more offensive, more positive = more stall one # = 0.75%