weatherless...................81.84686% offense.......................42.48060% balance.......................32.67112% voltturn......................12.46641% hyperoffense..................11.55158% sand..........................10.23822% choice........................ 8.97165% semistall..................... 7.01217% stall......................... 6.28453% rain.......................... 3.65780% sun........................... 3.11736% monotype...................... 2.72939% sandstall..................... 2.26895% hail.......................... 1.65152% trickroom..................... 1.64699% monosteel..................... 0.51327% multiweather.................. 0.48912% sandoffense................... 0.39401% monowater..................... 0.38042% dragmag....................... 0.36835% rainoffense................... 0.33513% monoghost..................... 0.28834% monoflying.................... 0.27324% monodragon.................... 0.26267% monoelectric.................. 0.25211% monodark...................... 0.24154% trapper....................... 0.22342% hailoffense................... 0.20682% mononormal.................... 0.19323% monofairy..................... 0.18719% monorock...................... 0.18568% monopsychic................... 0.18115% monoground.................... 0.18115% monograss..................... 0.16304% monofighting.................. 0.14945% monobug....................... 0.14492% monofire...................... 0.14492% hailstall..................... 0.13285% monoice....................... 0.11322% sunstall...................... 0.08152% sunoffense.................... 0.06793% monopoison.................... 0.06491% rainstall..................... 0.06340% gravity....................... 0.03472% tricksand..................... 0.03170% tricksun...................... 0.01661% tailwind...................... 0.00755% allweather.................... 0.00453% Stalliness (mean: 0.036) -2.0|## |###### -1.0|############### |######################### 0.0|############################## |################### +1.0|########### |##### +2.0|## |## +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.84%