weatherless...................80.02694% offense.......................40.85138% balance.......................33.76717% voltturn......................13.18095% sand..........................11.33283% hyperoffense..................10.85773% choice........................ 9.53712% semistall..................... 7.26187% stall......................... 7.26185% rain.......................... 3.99410% sun........................... 3.18400% sandstall..................... 3.00021% monotype...................... 2.02168% hail.......................... 1.95991% trickroom..................... 1.70100% multiweather.................. 0.47978% monosteel..................... 0.40860% dragmag....................... 0.39283% sandoffense................... 0.33546% rainoffense................... 0.32824% monowater..................... 0.28336% hailoffense................... 0.26541% monoflying.................... 0.21650% monoghost..................... 0.21347% monodragon.................... 0.20438% monodark...................... 0.19420% trapper....................... 0.19265% hailstall..................... 0.18219% monoelectric.................. 0.16154% mononormal.................... 0.15028% monoground.................... 0.13645% monofairy..................... 0.13210% monorock...................... 0.12513% monograss..................... 0.11597% monopsychic................... 0.11030% monofire...................... 0.09941% monofighting.................. 0.09770% sunstall...................... 0.08489% monoice....................... 0.08435% monobug....................... 0.08328% sunoffense.................... 0.05938% rainstall..................... 0.04623% monopoison.................... 0.03993% gravity....................... 0.03126% tricksand..................... 0.02421% tricksun...................... 0.01319% tailwind...................... 0.00745% allweather.................... 0.00389% Stalliness (mean: 0.090) -2.0|# |###### -1.0|############## |######################## 0.0|############################## |#################### +1.0|############ |##### +2.0|## |### +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.84%