weatherless...................91.64501% offense.......................58.71270% balance.......................22.72807% hyperoffense..................18.27345% voltturn...................... 6.86262% sun........................... 5.75070% hail.......................... 2.09407% sunoffense.................... 2.01941% monotype...................... 1.17209% mononormal.................... 0.75213% sand.......................... 0.36470% hailoffense................... 0.34912% semistall..................... 0.26751% monorock...................... 0.25612% rain.......................... 0.15995% rainoffense................... 0.12616% choice........................ 0.08763% trickroom..................... 0.08030% monopoison.................... 0.06083% monofighting.................. 0.02819% monowater..................... 0.02726% monograss..................... 0.02466% dragmag....................... 0.02209% stall......................... 0.01826% monodragon.................... 0.01444% multiweather.................. 0.01443% sandoffense................... 0.00474% monoice....................... 0.00222% monobug....................... 0.00189% monodark...................... 0.00149% monoghost..................... 0.00105% monoground.................... 0.00104% monosteel..................... 0.00099% trickhail..................... 0.00095% monopsychic................... 0.00018% monofire...................... 0.00012% monoflying.................... 0.00002% tailwind...................... 0.00000% sandstall..................... 0.00000% monofairy..................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: -0.448) -2.5| | -2.0|## |#### -1.5|###### |############# -1.0|########### |####################### -0.5|########################## |############################## 0.0|##################### |############### +0.5|########## |##### +1.0| | more negative = more offensive, more positive = more stall one # = 0.60%