weatherless...................77.67232% offense.......................55.15404% balance.......................26.62984% hyperoffense..................12.85981% sand.......................... 9.18002% sun........................... 8.56932% semistall..................... 3.72647% hail.......................... 3.69146% rain.......................... 3.50864% voltturn...................... 3.24413% monotype...................... 2.93294% multiweather.................. 2.00716% stall......................... 1.62984% hailoffense................... 1.27976% trickroom..................... 0.98413% sandoffense................... 0.54069% monodragon.................... 0.46678% sunoffense.................... 0.45122% monoflying.................... 0.38898% monofighting.................. 0.36564% monowater..................... 0.35787% choice........................ 0.30341% monoghost..................... 0.29952% monosteel..................... 0.28785% rainoffense................... 0.26840% monofire...................... 0.19838% monopsychic................... 0.16726% monofairy..................... 0.13614% tricksand..................... 0.12836% monodark...................... 0.12447% monorock...................... 0.11281% monoground.................... 0.10114% monobug....................... 0.09725% monoice....................... 0.09725% sandstall..................... 0.07780% mononormal.................... 0.07780% monograss..................... 0.07002% monoelectric.................. 0.07002% rainstall..................... 0.06613% monopoison.................... 0.03501% dragmag....................... 0.03501% sunstall...................... 0.03112% trickhail..................... 0.03112% tricksun...................... 0.03112% trickrain..................... 0.01556% hailstall..................... 0.01556% tailwind...................... 0.00778% Stalliness (mean: -0.237) |##### -1.0|################### |############################## 0.0|######################### |############ +1.0|###### |# +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 1.01%