weatherless...................84.79881% offense.......................46.57642% balance.......................30.36157% hyperoffense..................14.18627% sand.......................... 8.53949% voltturn...................... 6.87713% semistall..................... 5.78096% rain.......................... 5.68516% sun........................... 5.58827% trickroom..................... 3.46425% stall......................... 3.09478% multiweather.................. 2.90058% monotype...................... 1.34022% tricksand..................... 0.68902% monodragon.................... 0.38516% rainoffense................... 0.35013% hail.......................... 0.33880% monofighting.................. 0.32107% sandstall..................... 0.18279% monoghost..................... 0.16714% sunoffense.................... 0.15351% choice........................ 0.12995% monodark...................... 0.11254% monofire...................... 0.08789% rainstall..................... 0.08131% monoflying.................... 0.07386% monowater..................... 0.07353% sandoffense................... 0.06981% monopsychic................... 0.06223% monograss..................... 0.04946% hailoffense................... 0.03779% tricksun...................... 0.03469% monopoison.................... 0.03138% monosteel..................... 0.02086% monorock...................... 0.01787% sunstall...................... 0.01230% monobug....................... 0.01182% mononormal.................... 0.01087% monoground.................... 0.00745% monoice....................... 0.00677% dragmag....................... 0.00466% trickhail..................... 0.00306% monoelectric.................. 0.00000% tailwind...................... 0.00000% trickrain..................... 0.00000% monofairy..................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.138) |####### -1.0|##################### |############################## 0.0|########################### |##################### +1.0|########### |## +2.0|## |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.82%