weatherless...................89.59674% offense.......................36.39469% balance.......................30.14352% hyperoffense..................20.51377% semistall..................... 8.39881% sand.......................... 7.83561% voltturn...................... 6.37951% sun........................... 5.04697% stall......................... 4.54920% rain.......................... 4.06523% multiweather.................. 3.41727% trickroom..................... 1.32502% tricksand..................... 0.28641% monotype...................... 0.11878% sandstall..................... 0.09335% hail.......................... 0.06418% rainstall..................... 0.05611% sunoffense.................... 0.05039% rainoffense................... 0.04853% choice........................ 0.04514% monopsychic................... 0.03364% monodragon.................... 0.03120% monofighting.................. 0.02648% monoghost..................... 0.02561% monopoison.................... 0.01506% hailoffense................... 0.01215% sandoffense................... 0.01086% monodark...................... 0.00931% monoflying.................... 0.00849% monowater..................... 0.00423% sunstall...................... 0.00306% monofire...................... 0.00254% monobug....................... 0.00154% mononormal.................... 0.00150% monograss..................... 0.00113% trickhail..................... 0.00035% dragmag....................... 0.00031% monoice....................... 0.00013% monorock...................... 0.00004% monosteel..................... 0.00004% monoground.................... 0.00002% tricksun...................... 0.00000% monoelectric.................. 0.00000% tailwind...................... 0.00000% trickrain..................... 0.00000% monofairy..................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.140) |################## -1.0|################ |############################## 0.0|####################### |####################### +1.0|################# |## +2.0|### |### +3.0| | more negative = more offensive, more positive = more stall one # = 0.74%