weatherless...................74.63458% offense.......................42.48940% balance.......................33.57326% hyperoffense..................14.97221% sand..........................10.23058% sun........................... 8.93850% voltturn...................... 8.71170% rain.......................... 6.00114% semistall..................... 5.74192% monotype...................... 3.82538% stall......................... 3.22320% hail.......................... 2.28188% multiweather.................. 2.01402% trickroom..................... 1.32551% sunoffense.................... 1.04959% sandoffense................... 0.84198% choice........................ 0.80034% dragmag....................... 0.76485% monobug....................... 0.39223% monowater..................... 0.33463% mononormal.................... 0.32295% hailoffense................... 0.31861% monoflying.................... 0.31025% rainoffense................... 0.29372% monofire...................... 0.28115% monosteel..................... 0.26071% sandstall..................... 0.25927% monopoison.................... 0.21259% monoelectric.................. 0.20963% monograss..................... 0.20849% monofighting.................. 0.20430% monofairy..................... 0.20328% monoice....................... 0.19481% monodark...................... 0.19245% monoghost..................... 0.15664% monopsychic................... 0.15633% monorock...................... 0.14948% sunstall...................... 0.11741% monoground.................... 0.10471% monodragon.................... 0.10393% rainstall..................... 0.07261% tailwind...................... 0.04655% gravity....................... 0.03539% tricksun...................... 0.03120% tricksand..................... 0.02906% trickhail..................... 0.02433% allweather.................... 0.01118% hailstall..................... 0.01016% trickrain..................... 0.00438% trapper....................... 0.00394% fear.......................... 0.00032% sandfear...................... 0.00019% swagplay...................... 0.00007% Stalliness (mean: -0.116) -2.0|## |######### -1.0|##################### |############################ 0.0|############################## |####################### +1.0|########### |#### +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.77%