weatherless...................72.03399% balance.......................37.94903% offense.......................37.04643% hyperoffense..................12.80251% voltturn......................12.32634% sand..........................11.46410% sun........................... 9.74378% rain.......................... 7.90983% semistall..................... 6.56360% stall......................... 5.63843% multiweather.................. 2.69674% trickroom..................... 1.76582% hail.......................... 1.58011% sunoffense.................... 1.21009% dragmag....................... 1.14264% monotype...................... 1.09517% choice........................ 0.86290% sandoffense................... 0.57104% sandstall..................... 0.45061% hailoffense................... 0.26175% rainoffense................... 0.16631% monobug....................... 0.14615% monosteel..................... 0.13812% sunstall...................... 0.11867% monograss..................... 0.11395% rainstall..................... 0.10910% monoelectric.................. 0.10363% monopoison.................... 0.08233% monofire...................... 0.07649% mononormal.................... 0.07545% monoflying.................... 0.06591% monowater..................... 0.06146% gravity....................... 0.05201% monofighting.................. 0.05009% tricksun...................... 0.04578% monoice....................... 0.04131% monodark...................... 0.03633% monofairy..................... 0.03483% tailwind...................... 0.02572% monorock...................... 0.02477% tricksand..................... 0.02374% monopsychic................... 0.01676% trickhail..................... 0.01324% monodragon.................... 0.01261% monoground.................... 0.01153% monoghost..................... 0.00864% allweather.................... 0.00399% hailstall..................... 0.00379% trickrain..................... 0.00140% trapper....................... 0.00128% fear.......................... 0.00014% sandfear...................... 0.00014% swagplay...................... 0.00000% Stalliness (mean: 0.045) -2.0|# |####### -1.0|################## |####################### 0.0|############################## |######################### +1.0|############# |##### +2.0|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.78%