weatherless...................70.97136% balance.......................35.99003% offense.......................32.28234% sand..........................13.53086% stall.........................13.21270% voltturn......................11.24323% hyperoffense..................10.80864% rain.......................... 8.45333% sun........................... 8.27692% semistall..................... 7.70629% multiweather.................. 3.02208% hail.......................... 1.80851% trickroom..................... 1.64238% dragmag....................... 1.33730% sandstall..................... 1.28194% sunoffense.................... 1.02827% monotype...................... 0.59594% sandoffense................... 0.39100% choice........................ 0.33893% hailoffense................... 0.18096% monoelectric.................. 0.12330% rainstall..................... 0.08867% monograss..................... 0.08482% monobug....................... 0.07623% monopoison.................... 0.06471% rainoffense................... 0.06419% sunstall...................... 0.05921% tricksun...................... 0.04044% mononormal.................... 0.03641% monoflying.................... 0.03127% monowater..................... 0.03032% gravity....................... 0.02863% monofire...................... 0.02675% monoice....................... 0.02674% monofairy..................... 0.02278% monosteel..................... 0.02123% monodark...................... 0.01548% tricksand..................... 0.01073% monofighting.................. 0.01043% monorock...................... 0.00900% monoground.................... 0.00700% monopsychic................... 0.00638% tailwind...................... 0.00588% trickhail..................... 0.00368% monodragon.................... 0.00228% trapper....................... 0.00156% monoghost..................... 0.00138% allweather.................... 0.00056% hailstall..................... 0.00028% trickrain..................... 0.00027% fear.......................... 0.00001% sandfear...................... 0.00001% swagplay...................... 0.00000% Stalliness (mean: 0.299) -2.0|# |####### -1.0|############### |################### 0.0|############################## |######################## +1.0|############## |####### +2.0|##### |## +3.0|### more negative = more offensive, more positive = more stall one # = 0.77%