weatherless...................51.82711% offense.......................44.46703% sun...........................35.68593% hyperoffense..................32.12832% balance.......................17.35585% rain..........................16.78580% multiweather.................. 9.92349% sunoffense.................... 7.72313% sand.......................... 5.39542% rainoffense................... 3.19895% semistall..................... 3.15139% stall......................... 2.89741% monotype...................... 2.75007% batonpass..................... 2.60846% voltturn...................... 0.93607% choice........................ 0.85629% trickroom..................... 0.77611% sandstall..................... 0.77160% hail.......................... 0.71958% sandoffense................... 0.42849% mononormal.................... 0.38003% monosteel..................... 0.34937% monofairy..................... 0.27573% monoflying.................... 0.24408% monoghost..................... 0.23861% monopsychic................... 0.21927% monobug....................... 0.21751% sunstall...................... 0.20385% monowater..................... 0.19162% trickrain..................... 0.17526% dragmag....................... 0.16851% monofighting.................. 0.14792% monodragon.................... 0.14125% monograss..................... 0.14102% monodark...................... 0.12673% monofire...................... 0.11348% hailoffense................... 0.09354% monoelectric.................. 0.08655% tailwind...................... 0.07538% trapper....................... 0.07223% monorock...................... 0.06763% tricksun...................... 0.06500% monoground.................... 0.06191% monoice....................... 0.05748% monopoison.................... 0.05612% rainstall..................... 0.05530% tricksand..................... 0.02230% swagplay...................... 0.01147% gravity....................... 0.00872% hailstall..................... 0.00217% trickhail..................... 0.00027% fear.......................... 0.00022% allweather.................... 0.00000% sandfear...................... 0.00000% Stalliness (mean: -0.502) -3.0| | -2.0|#### |################### -1.0|############################## |######################## 0.0|################## |########## +1.0|##### |## +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.87%