weatherless...................91.18936% offense.......................41.62751% balance.......................34.62344% hyperoffense..................14.42723% voltturn...................... 9.94412% semistall..................... 5.68644% sand.......................... 4.74346% stall......................... 3.63538% monotype...................... 2.58446% hail.......................... 2.56858% trickroom..................... 1.16523% sun........................... 0.91758% sandstall..................... 0.85090% rain.......................... 0.63818% choice........................ 0.47308% monobug....................... 0.38418% mononormal.................... 0.33020% monoice....................... 0.26035% monorock...................... 0.24448% monoelectric.................. 0.20955% hailoffense................... 0.19050% monofire...................... 0.18098% monopoison.................... 0.17780% monoflying.................... 0.16193% monopsychic................... 0.12700% monograss..................... 0.12383% monodark...................... 0.12383% monosteel..................... 0.12383% dragmag....................... 0.12065% monowater..................... 0.10160% rainoffense................... 0.09525% tricksand..................... 0.08890% monoghost..................... 0.08573% sunoffense.................... 0.07620% monoground.................... 0.07303% monodragon.................... 0.05398% trickhail..................... 0.05080% multiweather.................. 0.04763% monofighting.................. 0.04128% monofairy..................... 0.03810% tailwind...................... 0.02858% hailstall..................... 0.02858% trickrain..................... 0.01270% sandoffense................... 0.00953% tricksun...................... 0.00953% Stalliness (mean: -0.110) |## -2.0|## |##### -1.5|######## |############## -1.0|################### |############################ -0.5|############################ |############################## 0.0|########################### |############################## +0.5|######################## |################## +1.0|########### |##### +1.5|###### |##### +2.0|## |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.38%