weatherless...................91.00906% offense.......................40.17638% balance.......................35.71551% hyperoffense..................13.98570% voltturn......................11.14784% semistall..................... 5.89403% sand.......................... 5.44885% stall......................... 4.22837% hail.......................... 2.21584% monotype...................... 1.79534% trickroom..................... 1.18692% sandstall..................... 1.09469% sun........................... 0.86759% rain.......................... 0.49918% choice........................ 0.41749% monobug....................... 0.28563% mononormal.................... 0.26684% monoice....................... 0.20275% monoelectric.................. 0.15956% dragmag....................... 0.13354% monofire...................... 0.12779% hailoffense................... 0.12772% monopoison.................... 0.11717% monorock...................... 0.11594% monograss..................... 0.08704% monoflying.................... 0.08612% monopsychic................... 0.08215% tricksand..................... 0.08018% monosteel..................... 0.07709% monodark...................... 0.07523% monowater..................... 0.07007% sunoffense.................... 0.06531% monoghost..................... 0.06515% rainoffense................... 0.05650% monoground.................... 0.04042% monodragon.................... 0.03898% trickhail..................... 0.03505% multiweather.................. 0.03465% monofighting.................. 0.02928% tailwind...................... 0.02565% monofairy..................... 0.01980% trickrain..................... 0.01305% hailstall..................... 0.01072% sandoffense................... 0.00678% tricksun...................... 0.00524% Stalliness (mean: -0.079) |# -2.0|## |##### -1.5|######## |############## -1.0|################## |######################### -0.5|########################## |############################# 0.0|########################## |############################## +0.5|######################### |################## +1.0|########### |##### +1.5|##### |##### +2.0|## |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.39%