weatherless...................96.63949% balance.......................45.05592% offense.......................30.75073% hyperoffense.................. 8.50178% stall......................... 7.93077% semistall..................... 7.76081% voltturn...................... 5.83045% sun........................... 1.24662% hail.......................... 1.08754% rain.......................... 0.73388% monotype...................... 0.52596% trickroom..................... 0.39648% sand.......................... 0.34508% choice........................ 0.32886% monopoison.................... 0.24370% tailwind...................... 0.06476% monobug....................... 0.05823% monoghost..................... 0.05805% monograss..................... 0.05805% monowater..................... 0.04317% multiweather.................. 0.03710% monofairy..................... 0.03273% monopsychic................... 0.02159% hailoffense................... 0.02159% monoice....................... 0.02159% monodark...................... 0.02159% monodragon.................... 0.02159% rainoffense................... 0.01131% Stalliness (mean: 0.241) -2.0|# |# -1.5|#### |###### -1.0|##### |######### -0.5|########### |################### 0.0|############## |################### +0.5|############################## |######### +1.0|############### |### +1.5|# |### +2.0|## |# +2.5|####### | +3.0| more negative = more offensive, more positive = more stall one # = 0.63%