weatherless...................95.38971% balance.......................42.56764% offense.......................36.20650% hyperoffense..................10.18231% semistall..................... 7.78392% voltturn...................... 4.93319% stall......................... 3.25963% sand.......................... 2.97639% trickroom..................... 2.42901% rain.......................... 0.98548% choice........................ 0.72555% sun........................... 0.58394% monotype...................... 0.24917% rainoffense................... 0.23617% sandoffense................... 0.20930% hail.......................... 0.13176% sunoffense.................... 0.11821% monopsychic................... 0.11095% monobug....................... 0.07908% multiweather.................. 0.06728% gravity....................... 0.03443% monorock...................... 0.03380% sandstall..................... 0.01617% tailwind...................... 0.01066% monofairy..................... 0.01044% monopoison.................... 0.01011% hailoffense................... 0.00480% rainstall..................... 0.00424% monowater..................... 0.00204% monoflying.................... 0.00187% tricksand..................... 0.00082% monodragon.................... 0.00059% monodark...................... 0.00054% monograss..................... 0.00025% mononormal.................... 0.00001% monoghost..................... 0.00000% monoice....................... 0.00000% monosteel..................... 0.00000% trickhail..................... 0.00000% sunstall...................... 0.00000% dragmag....................... 0.00000% swagplay...................... 0.00000% monofighting.................. 0.00000% monoground.................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.068) |## -1.5|##### |##### -1.0|################ |################ -0.5|################# |###################### 0.0|########################### |############################## +0.5|#################### |###################### +1.0|########## |########## +1.5|### |## +2.0|# |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.48%