weatherless...................75.77547% offense.......................40.31378% balance.......................34.28233% hyperoffense..................15.29942% sand..........................10.75609% voltturn......................10.03088% rain.......................... 6.73871% semistall..................... 5.64551% stall......................... 4.45896% hail.......................... 4.43922% sun........................... 3.39808% choice........................ 2.46464% monotype...................... 1.68198% trickroom..................... 1.39657% hailoffense................... 1.35528% multiweather.................. 1.07525% sandoffense................... 0.77906% sandstall..................... 0.52775% rainoffense................... 0.40748% dragmag....................... 0.40389% sunoffense.................... 0.39133% monoice....................... 0.23695% monoelectric.................. 0.17771% monobug....................... 0.17412% monosteel..................... 0.17412% monoflying.................... 0.13284% monofire...................... 0.10591% monodragon.................... 0.10232% monowater..................... 0.08975% monodark...................... 0.08616% monoghost..................... 0.08616% monopsychic................... 0.08437% sunstall...................... 0.07898% monorock...................... 0.07360% mononormal.................... 0.07180% gravity....................... 0.07001% tricksun...................... 0.06821% monofairy..................... 0.06642% monopoison.................... 0.04667% monograss..................... 0.04488% monofighting.................. 0.04488% monoground.................... 0.02334% rainstall..................... 0.01795% tricksand..................... 0.01616% trapper....................... 0.01436% hailstall..................... 0.00539% tailwind...................... 0.00359% trickrain..................... 0.00359% allweather.................... 0.00180% trickhail..................... 0.00180% Stalliness (mean: -0.074) -2.0|### |##### -1.5|########## |############# -1.0|################# |##################### -0.5|############################ |############################# 0.0|############################## |########################## +0.5|###################### |################ +1.0|############ |##### +1.5|##### |### +2.0|### |# +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.40%