weatherless...................72.28397% offense.......................42.44329% balance.......................30.72336% hyperoffense..................14.01777% voltturn......................13.04945% rain..........................10.30217% sand.......................... 9.80572% semistall..................... 7.14732% sun........................... 5.71898% stall......................... 5.66826% hail.......................... 5.19930% choice........................ 3.61528% multiweather.................. 3.30600% hailoffense................... 1.46841% sunoffense.................... 0.86910% trickroom..................... 0.80969% dragmag....................... 0.63964% sandstall..................... 0.63789% monotype...................... 0.58890% rainoffense................... 0.43542% sandoffense................... 0.31204% monoice....................... 0.27515% tricksun...................... 0.10855% monobug....................... 0.10381% monoelectric.................. 0.06474% monoflying.................... 0.06397% gravity....................... 0.02937% monodragon.................... 0.02258% monowater..................... 0.01724% monosteel..................... 0.01161% monoghost..................... 0.00713% monofairy..................... 0.00691% monorock...................... 0.00541% monograss..................... 0.00450% monofire...................... 0.00358% monodark...................... 0.00301% trapper....................... 0.00240% monopoison.................... 0.00217% mononormal.................... 0.00209% monopsychic................... 0.00161% hailstall..................... 0.00095% monoground.................... 0.00032% rainstall..................... 0.00015% allweather.................... 0.00005% sunstall...................... 0.00000% tailwind...................... 0.00000% trickrain..................... 0.00000% monofighting.................. 0.00000% trickhail..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.016) -2.0|## |###### -1.5|###### |########## -1.0|########### |################## -0.5|############################## |################## 0.0|############################ |############ +0.5|###################### |############# +1.0|############ |## +1.5|######### |### +2.0|### |# +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.48%