weatherless...................66.96824% balance.......................39.45832% offense.......................31.59143% sand..........................18.65010% voltturn......................17.11569% rain..........................13.25484% stall.........................10.10750% multiweather.................. 9.66963% hyperoffense.................. 9.53810% semistall..................... 9.30465% choice........................ 9.01866% hail.......................... 6.64531% sun........................... 4.15115% hailoffense................... 3.42882% dragmag....................... 0.91410% sandstall..................... 0.68563% trickroom..................... 0.32274% sandoffense................... 0.27966% sunoffense.................... 0.21261% tricksun...................... 0.17515% monotype...................... 0.08126% gravity....................... 0.04479% rainoffense................... 0.03500% monoflying.................... 0.02849% monobug....................... 0.02374% monodragon.................... 0.01035% monowater..................... 0.00710% monoice....................... 0.00427% monoghost..................... 0.00208% monofairy..................... 0.00137% monoelectric.................. 0.00136% monograss..................... 0.00107% monorock...................... 0.00105% monodark...................... 0.00093% monosteel..................... 0.00047% mononormal.................... 0.00030% monopsychic................... 0.00003% hailstall..................... 0.00003% monoground.................... 0.00002% monopoison.................... 0.00001% rainstall..................... 0.00000% monofire...................... 0.00000% trapper....................... 0.00000% allweather.................... 0.00000% sunstall...................... 0.00000% tailwind...................... 0.00000% trickrain..................... 0.00000% monofighting.................. 0.00000% trickhail..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.252) -2.0|# |######## -1.5|# |#### -1.0|#### |####### -0.5|############### |###################### 0.0|##################### |####### +0.5|############################## |########### +1.0|#### |## +1.5|########### |##### +2.0|### |# +2.5| |# +3.0|# |### more negative = more offensive, more positive = more stall one # = 0.61%