weatherless...................83.79010% offense.......................40.89069% balance.......................39.57836% sand..........................10.97875% voltturn......................10.55746% hyperoffense.................. 8.60756% semistall..................... 7.46739% stall......................... 3.45600% sun........................... 2.23278% rain.......................... 1.90058% trickroom..................... 1.30368% hail.......................... 1.19814% monotype...................... 1.12634% choice........................ 0.57095% sandstall..................... 0.54500% rainoffense................... 0.47493% sandoffense................... 0.41870% gravity....................... 0.23444% sunoffense.................... 0.22665% monorock...................... 0.21021% monobug....................... 0.19810% monoice....................... 0.14187% tricksand..................... 0.13149% monoelectric.................. 0.11679% mononormal.................... 0.10381% multiweather.................. 0.10035% monofighting.................. 0.07699% monoflying.................... 0.07353% monowater..................... 0.07007% monodark...................... 0.06575% monofairy..................... 0.05969% monopsychic................... 0.04671% monograss..................... 0.04412% hailoffense................... 0.04412% monoghost..................... 0.03806% dragmag....................... 0.03374% tailwind...................... 0.02941% monoground.................... 0.02941% monosteel..................... 0.02682% monopoison.................... 0.02249% monodragon.................... 0.02076% hailstall..................... 0.02076% monofire...................... 0.01471% tricksun...................... 0.00346% rainstall..................... 0.00346% sunstall...................... 0.00087% fear.......................... 0.00087% sandfear...................... 0.00087% Stalliness (mean: 0.047) -2.0|# |## -1.5|#### |####### -1.0|############ |################### -0.5|######################## |############################## 0.0|############################## |############################# +0.5|####################### |################ +1.0|############ |####### +1.5|##### |## +2.0|# |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.44%