weatherless...................82.88601% balance.......................40.69766% offense.......................39.22833% sand..........................12.12374% voltturn......................11.61516% semistall..................... 8.12407% hyperoffense.................. 8.00845% stall......................... 3.94150% sun........................... 2.05644% rain.......................... 1.85131% trickroom..................... 1.35189% hail.......................... 1.17264% monotype...................... 0.89309% sandstall..................... 0.57629% choice........................ 0.56984% rainoffense................... 0.49125% sandoffense................... 0.44494% gravity....................... 0.25328% sunoffense.................... 0.20915% tricksand..................... 0.16127% monorock...................... 0.15677% monobug....................... 0.14256% monoice....................... 0.12418% multiweather.................. 0.09014% monoelectric.................. 0.08826% mononormal.................... 0.07214% monodark...................... 0.06223% monowater..................... 0.05766% monofighting.................. 0.05326% monoflying.................... 0.04826% monofairy..................... 0.04499% hailoffense................... 0.03613% monoghost..................... 0.03396% monopsychic................... 0.02991% dragmag....................... 0.02981% monoground.................... 0.02878% monograss..................... 0.02476% monosteel..................... 0.02172% tailwind...................... 0.02102% monopoison.................... 0.02020% hailstall..................... 0.01849% monodragon.................... 0.01399% monofire...................... 0.00789% rainstall..................... 0.00402% tricksun...................... 0.00275% fear.......................... 0.00099% sandfear...................... 0.00099% sunstall...................... 0.00059% Stalliness (mean: 0.092) -2.0|# |## -1.5|#### |####### -1.0|############ |################## -0.5|####################### |############################# 0.0|############################## |############################## +0.5|######################## |################# +1.0|############# |######## +1.5|###### |### +2.0|# |# +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.43%