weatherless...................79.00294% balance.......................46.83462% offense.......................30.50816% sand..........................17.22945% voltturn......................13.93397% semistall.....................10.36435% stall......................... 6.35393% hyperoffense.................. 5.93895% sun........................... 1.41054% rain.......................... 1.25406% hail.......................... 1.12196% trickroom..................... 0.92339% sandstall..................... 0.85530% choice........................ 0.58981% gravity....................... 0.35183% monotype...................... 0.35143% sandoffense................... 0.33494% rainoffense................... 0.28821% sunoffense.................... 0.27742% tricksand..................... 0.15574% monoice....................... 0.08447% monobug....................... 0.05583% monoelectric.................. 0.05264% monodark...................... 0.04118% monorock...................... 0.03559% hailoffense................... 0.03513% monoghost..................... 0.02687% multiweather.................. 0.01895% monopoison.................... 0.01505% monoground.................... 0.01273% mononormal.................... 0.01156% monofighting.................. 0.00749% monodragon.................... 0.00551% tailwind...................... 0.00502% dragmag....................... 0.00436% monowater..................... 0.00325% monosteel..................... 0.00314% monofairy..................... 0.00191% monopsychic................... 0.00063% monoflying.................... 0.00063% hailstall..................... 0.00048% rainstall..................... 0.00023% monograss..................... 0.00007% monofire...................... 0.00001% sunstall...................... 0.00000% fear.......................... 0.00000% sandfear...................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: 0.285) -2.0|# |# -1.5|## |#### -1.0|####### |############ -0.5|############## |###################### 0.0|######################## |############################## +0.5|######################## |################## +1.0|############### |######## +1.5|####### |### +2.0|# |# +2.5|## |## +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.49%